The opening sections are really there for spectacle, tutorial purposes and to meet the main secondary characters (the aforementioned Paddington and Sarah, an art dealer), with the proper game not really beginning until you enter Central Park itself, but the foundations have already been laid. After only a few minutes it’s all too obvious that deciding against a singular view point is one of the developer’s biggest mistakes. You’re free to switch to first-person at any time, although the game decides if the third-person view should be over the shoulder or from a cinematically placed camera. At times it’s a Resident Evil 4 like third-person game, but it’s also a first-person shooter, a third-person varied camera adventure game and a driving game. You must get out alive, and it’s here that the game’s controls become the real villain of the piece.Īlone in the Dark is really a handful of games rolled into one. The building begins to break apart, fissures appear along walls and demons possess the bodies of the living. ![]() You’re in an apartment block overlooking Central Park, New York, and soon enough things take a turn for the worst. From the off you’re asked to blink in order to clear your vision, just one of the game’s real-world gameplay mechanics which are both genius and immeasurably annoying. Strangely, Ed is the very same character from the old Alone in the Dark games, presumably sent through time to the modern day. You play as Edward Carnby, who awakens in a fairly groggy state at the start of the game in a room with an old man (Paddington) – who soon becomes a pivotal character in the game. Despite wanting to love it and enjoy its many clever puzzles, disappointment, frustration and annoyance set in all too often. Its problem is that these moments make up a small portion of the game – a game which suffers from almost every longstanding gaming irritant and problem I’ve written about a thousand times over. At times Eden’s ambitious survival horror game touches on brilliance, dazzles with blockbuster spectacles and revels in originality. I’ve never played a game that has thrown me in more directions than Alone in the Dark.
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